![]() ![]() This could be either two black buttons, two white ones, or a combination of white and black. Power chords were done by pressing two buttons at once. ![]() The guitar having two rows of black and white buttons was also a big help because it made the controller feel like a guitar and allowed for a more guitar-ish play style. Whereas the last Guitar Hero made me want to stop playing, this one fueled a drive within me to continue. I felt the need to continue to try and improve as well. As I played, I got better as my brain figured out what to tell my fingers. Though I did well on casual, it was a bit too easy for me so I played the rest of the songs on Regular. This is great for kids who just want to play along for fun… or for those who are too drunk to play properly. There is even an easier mode under casual where you’re only required to strum along and not have to worry about pressing buttons. I was able to do this on the fly by pausing the game and adjusting the difficulty. I had to dial back the difficulty to “Casual” so that I was only required to use the bottom three white buttons. Trying to remember that I had to contend with three black and three white buttons instead of four colored buttons was jarring at first. I have next to no muscle memory for this game so I barely hit any notes on my first try. Things went a bit bad for me at the beginning. Also, the free grub was nice… but I digress. This was at a hotel suite, a far cry from the crowded Best Buy Theater, but I preferred this as it gave me a more intimate look into what the game has to offer. I didn’t get to try the game out at the event (our very own Anthony Nash did a fantastic job of covering it since he’s an old-school Guitar Hero fan), but I finally did last week during a private event here in New York City. ![]() It was still a big piece of plastic of course, having six buttons, but the fact that you had to do things like power chords made it all seem more appealing to me as a guitar player. What grabbed my interest was the redesigned controller which seemed to mimic an actual guitar. The game was being redesigned from the ground up to make it more accessible to casual players but to also challenge the hardcore fans of the series. Despite my previous experience with the series, I was impressed by what I saw. Segue to April 2015 where I find myself at the reveal event for Guitar Hero Live. That was the last time I played a game in the series. I soon learned however that knowing how to play a song in real life doesn’t mean you can play it in Guitar Hero. I picked “Breaking the Law” by Judas Priest since I already knew how to play it on an actual guitar. After some kids had their turn with the game, I stepped up and strapped the colorful axe around me. I had my first encounter with the now infamous plastic axe at a Best Buy in the city. This was sure to be one of the best games ever released. A game where you get to play out the fantasy of being a Guitar God? That sounded pretty awesome, especially since I was in a Metal band at the time (MetalBeast for life!). When I heard that it was in development all of those years ago, I thought it was a fantastic idea. ![]()
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